LuckyRoots
Roll. Pull. Pop!
Roll a colored dice, then pull the carrot you think hides that color. Guess right and it pops out of the soil. Guess wrong and it shakes its head and slips back, showing its color for only a moment. Clear the garden before your rolls run out.
- Golden, spicy and crystal carrots look like every other carrot until they pop.
- Mr. Mole tunnels in and swaps carrots you already know. Crows sit on a plot for two turns.
- 100 levels in five gardens, from a sunny meadow to a moonlit night. Three stars on every level open the next one.
- Every level's roll budget comes from a bot that plays it 240 times with a human-sized memory.
- Dice skins and pop effects in the Garden Shed. Looks never change the odds.





















